Exploring the Past in Peace. Project Erazmus+

Principal investigator: Mgr. Ľubica Voľanská, PhD.
Researchers in IESA SAS:  Mgr. et Mgr. Art. Barbora Morongová, PhD., Mgr. Katarína Baračková
Project manager in IESA SAS: Mgr. Tatiana Zachar Podolinská, PhD.
Financial manager in IESA SAS: Mgr. Branislava Kolesárová
Duration: 10/2022 – 9/2024

The project will concentrate on developing a digital tool in the form of a gamified application focusinf on the cultural heritage present in the partner countries. In terms of content, the application will cover parts of the elementary and high school curricula in the project partner countries. More specifically, however, it will tackle this curriculum from the perspective of cultural heritage listed in the tools of the UNESCO Conventions 1972 and 2003. The project will strongly build on the global peaceful narrative of UNESCO and on the narrative of the European Union, especially its common values.  Project follows the research line within the Research conception of IESA SAS (2021-2025) focused on current forms of cultural heritage.
The Lead partner is the Impact Games (SK), cooperating partners are CRHACK LAB FOLIGNO (IT), Enabler Ltd. (HU) and Art Rebel 9 d.o.o. (SL). The project brings together a core partnership composed of two education sector NGOs (Impact Games and CRHACK LAB) and two companies, where Enabler works directly in the field of education and Artrebel9 in the area of interactive digital solutions. The IESA SAS will be responsible for the content/information used and storytelling related to cultural heritage connected to tangible cultural heritage and ICH inscribed in the Representative List of ICH of Humanity. The setup of this group being composed of companies as well as NGOs and a research institute dealing with cultural heritage in the broadest sense creates a large pool of opportunities to learn from each other most of all in relation to business models used in each of the organizations. The gamified application incorporating augmented reality will be a state of the art digital innovation brought to the formal education market for free.
 

Dátum ukončenia projektu: 
September, 2024
Typ projektu: